Hey guys. I haven't posted in a while and I just recently learned the fundamentals of making an actual tweak thanks for http://ioscheaters.com and its members.
Creating a tweak for iOS is basically tweaking the actual system or the application. Obviously stuff like Display Recorder or even iFile is faaar from what I mean here but this tutorial will hopefully help you get on the right track.
The first thing is first, you need to install theos on your device. To do that, I will have a separate post because its just that lengthy and time consuming but for those who find how to install theos before my post, here is a video that I kind of explain how to go about making a tweak.
https://www.youtube.com/watch?v=VveKsb4QOps
I will do an actual commentary soon with more options and FULL tutorial of how to make these type of tweaks and if this method can be used on games and such.
If you are a Objective C coder, then hey this might be a new door opener for you! :)
Enjoy.
Developing iOS Apps on Windows and Linux without iOS SDK!
Easily create your app on Windows for iPhone/iPod/iPad with HTML/JavaScript/CSS or whatever it is you are expert in! The script gets updated and public gets notified as it gets better and better!
Monday, November 3, 2014
How To Create a Cydia Tweak! (iOS 8+ compatible)
Tuesday, October 21, 2014
(No Jailbreak) iOS 8 Screen Recorder and Broadcaster!
Hey guys, if you don't remember shou from jailbroken days (still jb days for those who kept their devices on iOS 7 or don't have an i6/+), allow me to introduce it to you.
Shou is a screen recorder and broadcaster for iOS 8 that allows you to, obviously, broadcast your screen to a specific URL hosted by Shou.TV This app allows you to record your iOS Device screen and broadcast it over an active internet connection. Not to mention the ability to save the stream online just like youtube.
If you visit http://shou.tv/shakespear you will find my channel and the test(s) I am posting.
See the following youtube video for a tour of the app and more information on how to get it!!
Friday, January 24, 2014
Creating Apps on Windows without needing Mac!
TheOS is a very handy tool that is limit-free. You can code for iPhone/iPad/iPod and make actual apps.
I personally do not have much experience with TheOS as the most I have done is make a MobileSubstrate hack for a game called Monster Mayhem. If you are planning to release your app to the appstore I would recommend you either get VMWare and run Mac OS X under it for your development. The VMWare copy of Mac could be slow or fast, depending on your system. Friendly tip: Run Mac on computers with 6+ GB of ram.
Coolstar is the person behind all this awesomeness, and you should refer to his website for more information regarding this tool. I have actually made a test app (default app that you literally just compile right when theos starts) on my iPhone and I have to say I am impressed.
TheOS website: http://coolstar.org/iOSToolchainOnWindows.html
User friendly easy to follow tutorial for creating your first hello world app: http://blog.austinlouden.com/post/47644627216/your-first-ios-app-100-programmatically
Good luck!
I personally do not have much experience with TheOS as the most I have done is make a MobileSubstrate hack for a game called Monster Mayhem. If you are planning to release your app to the appstore I would recommend you either get VMWare and run Mac OS X under it for your development. The VMWare copy of Mac could be slow or fast, depending on your system. Friendly tip: Run Mac on computers with 6+ GB of ram.
Coolstar is the person behind all this awesomeness, and you should refer to his website for more information regarding this tool. I have actually made a test app (default app that you literally just compile right when theos starts) on my iPhone and I have to say I am impressed.
TheOS website: http://coolstar.org/iOSToolchainOnWindows.html
User friendly easy to follow tutorial for creating your first hello world app: http://blog.austinlouden.com/post/47644627216/your-first-ios-app-100-programmatically
Good luck!
Sunday, July 28, 2013
Creating and Signing apps on Windows with Developer Account for free!
If you guys have not heard of MacBuildServer.com then allow me to introduce you to this 'method'.
MacBuildServer is a very awesome service, stopped by Apple, but it still works to date. And speaking of date, you need to tweak your settings a bit in order for it to work. Not too much work, literally just a basic trick.
Here is a video for you guys that will explain what exactly I mean, I apologize for the inconvenience of the my hand covering my iPhone Mic. :o
http://www.youtube.com/watch?v=Mly_AcM9YyY&feature=player_embedded
Now, you do need the developer account of the certificates in order to publish or test your apps on your jailed phone (non-jailbroken). I personally am a huge jailbreak fan because it just opens up new gates to the iOS and the Phone (or any other iDevice). With that being said, say you made a game with Construct 2 and you were planning on releasing it to the appstore, guess what! You are in luck!
Via this method you can obviously have certain clients test your application and then afterwards what you can do is get a Macintosh OS X copy and run it in VMware! Now I hate to say you can pirate them both but if you have the money and resources, do buy yourself a Macintosh OS copy. Obviously if your game is good and if you would generate more money, you would (I hope) buy an Apple Computer.
So yep.
If you guys have any questions about running Mac in VMware, then just comment below and you will get yourselves a full 100% noob guide to running Macintosh on your Windows or Linux Computer! :)
Thanks for reading guys!
MacBuildServer is a very awesome service, stopped by Apple, but it still works to date. And speaking of date, you need to tweak your settings a bit in order for it to work. Not too much work, literally just a basic trick.
Here is a video for you guys that will explain what exactly I mean, I apologize for the inconvenience of the my hand covering my iPhone Mic. :o
http://www.youtube.com/watch?v=Mly_AcM9YyY&feature=player_embedded
Now, you do need the developer account of the certificates in order to publish or test your apps on your jailed phone (non-jailbroken). I personally am a huge jailbreak fan because it just opens up new gates to the iOS and the Phone (or any other iDevice). With that being said, say you made a game with Construct 2 and you were planning on releasing it to the appstore, guess what! You are in luck!
Via this method you can obviously have certain clients test your application and then afterwards what you can do is get a Macintosh OS X copy and run it in VMware! Now I hate to say you can pirate them both but if you have the money and resources, do buy yourself a Macintosh OS copy. Obviously if your game is good and if you would generate more money, you would (I hope) buy an Apple Computer.
So yep.
If you guys have any questions about running Mac in VMware, then just comment below and you will get yourselves a full 100% noob guide to running Macintosh on your Windows or Linux Computer! :)
Thanks for reading guys!
Thursday, June 27, 2013
[Tutorial] Construct 2 - Making a classic shooting game walkthrough & publishing to the appstore
Making a game is easy. Piece of cake if you will. Even though I don't like cakes, I still like to use this line a lot ;)
Anyways, recently I have been following a little guy's tutorial on how to make a basic HTML5 game that is remaking classic 1945 Shooting game in HTML5. Its a pretty cool experience since he knows that you are a beginner watching his video and he will walk you through and explain every bit of Construct 2. I personally love his tutorials because they explain every function of Construct 2 that he puts his cursor on.
HTML5 games are easy to make and even easier to export using Construct 2. Before you wonder how exactly this will be converted into an app then my answer is that you need to pay Apple before you can use the entire 'app' making process. Notice how I didn't say game though. You can still make the game and test it over Wi-Fi and for that you are gonna need the paid version of Construct 2.
Why pay?
Its simple, the reason why you are learning how to make apps is because you wanna make some money off it. Now there are multiple ways to make money off your app and release it for free. If you are thinking ads, then you have hit the Jackpot. Ads are what runs the game now. This is the reason why you should probably invest into a Mac and get the developer account from Apple for 100 dollars. In the end, if you are motivated, the investment will pay off! I have seen so many articles of games being made by 13 or 17 year old little dudes or gals, and they are millionaires.
My dad says, "Money is not hard to earn because its up to you work hard for it, however, spending it and saving it is a true skill".
What if I don't have enough money for a Mac but I got $100 dollars for a developer account?
Well, look into Hackintoshing and running Mac OS X (whatever) on VMWare. The point is that you need Xcode and after you get the developer account, you get two certificates that you need to install on your iOS Device after you have built the app in Xcode (Construct 2 or google has the instruct to do so, use Export feature in Construct 2). You need to add your UDID to the data-base but that's not what I am concentrating on. I am trying to convince you all that just make the game. Don't worry about publishing it and making money off it until you have tested the app yourself. Afterwards, everything is gonna be a piece of cake. :)
Links:
Use this website for Sprites if you want your own and make sure you credit the maker: http://opengameart.org/
YouTube tutorial (Visit YouTube):
Bookmark the blog for updates and I will see you guys next time!
Anyways, recently I have been following a little guy's tutorial on how to make a basic HTML5 game that is remaking classic 1945 Shooting game in HTML5. Its a pretty cool experience since he knows that you are a beginner watching his video and he will walk you through and explain every bit of Construct 2. I personally love his tutorials because they explain every function of Construct 2 that he puts his cursor on.
HTML5 games are easy to make and even easier to export using Construct 2. Before you wonder how exactly this will be converted into an app then my answer is that you need to pay Apple before you can use the entire 'app' making process. Notice how I didn't say game though. You can still make the game and test it over Wi-Fi and for that you are gonna need the paid version of Construct 2.
Why pay?
Its simple, the reason why you are learning how to make apps is because you wanna make some money off it. Now there are multiple ways to make money off your app and release it for free. If you are thinking ads, then you have hit the Jackpot. Ads are what runs the game now. This is the reason why you should probably invest into a Mac and get the developer account from Apple for 100 dollars. In the end, if you are motivated, the investment will pay off! I have seen so many articles of games being made by 13 or 17 year old little dudes or gals, and they are millionaires.
My dad says, "Money is not hard to earn because its up to you work hard for it, however, spending it and saving it is a true skill".
What if I don't have enough money for a Mac but I got $100 dollars for a developer account?
Well, look into Hackintoshing and running Mac OS X (whatever) on VMWare. The point is that you need Xcode and after you get the developer account, you get two certificates that you need to install on your iOS Device after you have built the app in Xcode (Construct 2 or google has the instruct to do so, use Export feature in Construct 2). You need to add your UDID to the data-base but that's not what I am concentrating on. I am trying to convince you all that just make the game. Don't worry about publishing it and making money off it until you have tested the app yourself. Afterwards, everything is gonna be a piece of cake. :)
Links:
Use this website for Sprites if you want your own and make sure you credit the maker: http://opengameart.org/
YouTube tutorial (Visit YouTube):
Bookmark the blog for updates and I will see you guys next time!
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Monday, June 24, 2013
Recording iPhone/iPod/iPad screens without jailbreaking or needing a computer!
If you guys came here through my channel which is http://www.youtube.com/igameshelper123 then you know that I have posted a video about getting Display Recorder app. That was not really a solution or an alternative to getting Display Recorder as if you are jailbroken you can probably get the of from Ryan Petrich (http://ryanpetri.ch). Recently, I got a comment on my channel from a kid (literally) and he linked to a site which is gonna be listed below. Basically what this site does is list bunch of very nerdy apps for iOS that were available through Cydia. Most people get paranoid about jailbreaking (probably because of the name and rumors) but in reality jailbreak does nothing but actually frees you. Think about it Jail-breaking... Apple's iOS is a closed source Operating System therefore you can't really do much on it officially, therefore an alternative was found by Jay Freeman, the mastermind behind Cydia.
Anyways without further or due, go to the site http://adf.ly/R2d4s
No computer needed, btw. Just go to this link on your iDevice.
Afterwards just tap the app you want to get and it will be installed.
REMEMBER: YOU DO NOT NEED TO BE JAILBROKEN!!! :D And all apps work, I have tested them myself.
If you get a pop-up asking you to confirm then I can bet that you have never seen that pop-up before. Don't worry about it, its harmless and it will not show after first launch. :)
I hope you guys enjoy and subscribe to the blog or I don't know... Bookmark it? I post as soon as I find stuff!
Video:
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Friday, June 21, 2013
HowTo: Make a game for iPhone/iPod/iPad with HTML5!
Hey guys. I know you guys have probably heard of this method before and to make a perfect game you need to know some kind of experience in Objective + Or C#/C++ or whatever the heck else. Well, I am here to tell you that there is a way around it!
Say hello to your new friend then.
Think of it how the computers work. The computers can do everything and anything, they just have to be told what and when to do something. I will have a tutorial coming soon of making a simple iPhone game but I just discovered this program myself (even though its been around for quite some time now). I didn't believe it until I actually saw a game published in the appstore via this program. Well there are steps after the game is all good and ready to go but don't worry resources have you covered! After you create the game on Windows or Linux, you can use VMware to publish to the appstore. God knows what other alternatives there are but when I come across it, I will post about it and let everyone know! :)
If you are having trouble understanding how everything in Construct 2 works than go to http://adf.ly/QzrdF and just follow it and actually read it!!!
"Alternatives note they are all similar to what Construct 2 does but not all are for iOS.
http://darkflow.net/
http://www.compilgames.net/
http://dsgamemaker.com/
http://impactjs.com/
http://logicking.com....php?page=html5
http://stencyl.com/
http://enigma-dev.org/about.htm
http://www.tululoo.com/ "
Say hello to your new friend then.
Construct 2
Apparently, you do not need knowledge of coding at all. Well maybe a little bit but that could be looked up and understood in minutes via google which will most likely lead you to http://www.scirra.com - This site is truly amazing and the creator of the program has really made it easier for the games to be developed. Search youtube around for a couple of Construct 2 tutorials and I would actually make the game they are making and then experiment with making iPhone/iPod/iPad games. Its not hard its just simple. You just have to put your time into it just like coding, except you are assembling how the game is gonna execute. Its pretty much just like directing a film, except in your case, you are directing a game execution process.Think of it how the computers work. The computers can do everything and anything, they just have to be told what and when to do something. I will have a tutorial coming soon of making a simple iPhone game but I just discovered this program myself (even though its been around for quite some time now). I didn't believe it until I actually saw a game published in the appstore via this program. Well there are steps after the game is all good and ready to go but don't worry resources have you covered! After you create the game on Windows or Linux, you can use VMware to publish to the appstore. God knows what other alternatives there are but when I come across it, I will post about it and let everyone know! :)
If you are having trouble understanding how everything in Construct 2 works than go to http://adf.ly/QzrdF and just follow it and actually read it!!!
- http://www.sciarra.com/construct2
"Alternatives note they are all similar to what Construct 2 does but not all are for iOS.
http://darkflow.net/
http://www.compilgames.net/
http://dsgamemaker.com/
http://impactjs.com/
http://logicking.com....php?page=html5
http://stencyl.com/
http://enigma-dev.org/about.htm
http://www.tululoo.com/ "
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